
模板
收藏手办工作区照片
PROMPT
[中文] 现代数字艺术工作区的高质量写实棚拍照片,表现“从 3D 虚拟角色到真实收藏手办”的概念。 前景中,一个高度写实的 [角色名称 / 角色身份] 收藏手办放置在圆形木质展示底座上。角色具有 [面部特征 / 外貌]、[发型],以及 [表情 / 个性气质]。手办穿着 [服装 / 戏服]。整体设计精致、高级,并且一眼可识别。手办应具备真实收藏雕像的品质,带有细腻的树脂/雕塑材质感,同时仍然显得高度可信、视觉上写实。 姿势为 [角色姿势],自然、稳定、优雅,适合展示。以低角度近距离视角拍摄,带有轻微广角畸变,竖构图,强调完整人物、服装结构、腿部线条和姿态。 背景中有一个专业的 3D 角色设计工作站,配有两台大型曲面显示器。两台显示器都必须展示与前景手办完全相同的角色——相同的脸、相同的发型、相同的服装、相同的姿势和相同的整体气质——清晰表达将数字 3D 角色转化为真实实体手办的想法。 左侧显示器展示专业 3D 雕刻软件界面中的灰色雕塑/黏土模型视图,类似 ZBrush。灰色模型必须在角色设计、姿势、服装结构和面部身份上与前景手办完全一致。 右侧显示器展示同一角色的完整彩色渲染版本,也必须在脸、发型、服装、姿势和气质上与前景手办完全一致。两台显示器共同强化“数字角色设计 → 实体收藏雕像”的工作流程。 桌面上有键盘、鼠标、显示器支架、绘图板、触控笔以及其他 3D 建模工具。工作区干净、专业,并且视觉上高级。可选额外元素:[武器 / 配饰 / 主题道具 / IP 风格设计细节]。 灯光结合柔和棚拍照明与室内工作区照明。前景手办受光均匀,面部和材质细节清晰,而显示器发出冷色调科技光。整体氛围写实、干净、高级,略带浅景深,超精细,强调收藏手办品质、专业 3D 设计工作室氛围,以及“从数字模型到真实手办”的视觉概念。 写实,超精细,电影感棚拍灯光,真实手办,收藏雕像,3D 角色设计工作室,从数字模型到真实手办,竖构图 [原文] Photorealistic high-quality studio photo of a modern digital art workspace, showing the concept of “from 3D virtual character to real collectible figure.” In the foreground, a highly realistic collectible figurine of [Character Name / Character Identity] is placed on a round wooden display stand. The character has [facial features / appearance], [hairstyle], and a [expression / personality vibe]. The figure is wearing [outfit / costume]. The overall design is refined, premium, and instantly recognizable. The figurine should have realistic collectible statue quality, with subtle resin/sculpture material feel, while still looking highly believable and visually realistic. The pose is [character pose], natural, stable, elegant, and display-worthy. Shot from a low-angle close-up perspective with slight wide-angle distortion, vertical composition, emphasizing the full figure, clothing structure, leg lines, and pose. In the background, there is a professional 3D character design workstation with two large curved monitors. Both monitors must show the exact same character as the foreground figurine — same face, same hairstyle, same outfit, same pose, and same overall vibe — clearly expressing the idea of turning a digital 3D character into a real physical figure. The left monitor shows a gray sculpt / clay model view in a professional 3D sculpting software interface, similar to ZBrush. The gray model must match the foreground figure exactly in character design, pose, outfit structure, and facial identity. The right monitor shows the fully rendered colored version of the same character, also matching the foreground figure exactly in face, hairstyle, outfit, pose, and temperament. Together, the two monitors reinforce the workflow of “digital character design → physical collectible statue.” On the desk are a keyboard, mouse, monitor arms, drawing tablet, stylus, and other 3D modeling tools. The workspace is clean, professional, and visually premium. Optional extra elements: [weapon / accessories / theme props / IP-style design details]. Lighting is a mix of soft studio lighting and indoor workspace lighting. The foreground figurine is evenly lit with clear facial and material detail, while the monitors emit cool-toned tech light. Overall mood is realistic, clean, premium, slightly shallow depth of field, ultra-detailed, emphasizing the collectible figure quality, professional 3D design studio atmosphere, and the visual concept of “from digital model to real figure.” photorealistic, ultra detailed, cinematic studio lighting, realistic figurine, collectible statue, 3D character design studio, from digital model to real figure, vertical composition
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